Privacy policy
Effective 13 October 2026
Khel ON makes simple games for families, including children. We built our games so that they work without collecting personal information. This policy explains what that means for you and your family.
What we collect
We do not collect personal information. You do not create an account, and our games do not ask for names, email addresses, phone numbers, photos, contacts or location.
Player names you type into a game (for example "Asha" or "Rafi") stay on your device. They are never sent to us, and they are never shown to anyone at an online table.
Private online tables
In every game that has more than one player you can open a private table and send an invite link (or a six-letter code), so family and friends can play together from their own phones. To make that work, the game sends these things through our database provider, Google Firebase (servers in the United States), to the other players at that table:
- a fun name the game picks for you, such as "Sunny Tiger" (not your real name, and you cannot type one in);
- in Rung, the look of your drawn player picture (never a photo);
- in Rung and Twenty-Nine, the emoji and ready-made phrases you tap (there is no typed chat in any game);
- your moves, your score or progress in race games, and your own cards, which are encrypted so that only your device can read them;
- a random seat code that is made new for each table, so a player cannot be recognised from one table to the next.
This information is kept only while the table is open and is deleted when the host leaves the table. If a table is closed some other way, its game data can stay in the database until we clear it out; it contains nothing that identifies anyone. We do not use it for anything else and we do not share it with anyone. As with our hosting provider, Firebase receives your IP address in order to make the connection.
Family circles (optional)
You can start or join a family circle with a private invite link, so family can see each other and get game invites. In a circle we store, with Google Firebase (servers in the United States):
- a random player ID made on your phone (it is not linked to your device, account or name);
- the fun name and colour you pick from our lists (you cannot type a name);
- when you joined the circle;
- only if you turn on Show me as online (it is off unless you turn it on): which Khel ON game you are playing and when you were last here;
- game invites to a table (deleted when opened, or after 30 minutes) and planned game nights (deleted 12 hours after they start).
Only people in your circle can see this. Online status is deleted when you turn it off, when you leave, or 3 days after you were last here. We never store real names, typed messages, photos, contact details or your location, and game-night times are stored without your time zone. Invite links last 7 days and can be switched off. Leaving a circle deletes your circle information from our database and from your phone.
What stays on your device
Our games save your settings, an unfinished game, your badges and your best scores in your browser or app storage on your own device. We cannot see this information. You can delete it at any time by clearing your browser data for khelongames.com or by uninstalling the app.
No ads, no tracking
We do not show advertising. We do not use analytics, tracking pixels, advertising identifiers or third-party software development kits. Our games load no content from other companies: fonts, images and code are served from khelongames.com. The only outside service is Google Firebase, which passes moves between phones at a private online table and keeps the optional family circles described above.
Our hosting provider
Like every website, the servers that deliver khelongames.com receive basic technical information needed to send you the page, such as your IP address, browser type and the time of the request. Our hosting provider may keep this in short-term server logs for security and reliability. We do not use these logs to identify you or build profiles.
Children
Our games are designed to be suitable for children. Because we do not collect personal information from anyone, we do not collect it from children. Online tables and family circles are built so that children do not share personal information: no real names, no photos and no typed chat. If you believe a child has sent us personal information, for example by emailing us, contact us and we will delete it.
Purchases and online play
Our games are currently free, with no in-app purchases and no chat. If we add anything that needs personal information, we will update this policy before that feature launches and, where the law requires it, ask a parent for consent first.
Changes
If we change this policy we will post the new version on this page and update the effective date.
Contact
Questions about privacy: contact@anantex.com
